Project Emit Patch 1.0.3
After a few days off last week, we're back and have been working on this patch this week.
It includes:
Fully remappable controller support
Graphical settings
Grappling hook updates
And much more, hope you enjoy it!
Here's the full patch notes
Patch 1.0.3 now available
* Added fully remappable Controller Support!
* Graphical settings now available, including Quality Settings, V-Sync settings, Motion Blur settings (since pre-patch)
* More optimized experience
* Changed / Updated behaviour when standing next to enemies (walking through enemies should be much harder)
* Fixed a bug where enemies rotation was not correct when on slope
* Disabled heal (E) when next to a healing tree
* Down Slash movement more accurate
* Ending-cutscene being distorted etc when on low health
* Fixed a bug where the sword's trail never stopped being active.
* Adjusted Combat Music's behaviour
* Improved grapple hook
* Updated controller menu
* Updated tutorial text
* If you attack when you grapple an enemy, you can now be dragged to them.
* Lowered start motion blur (which can be adjusted in the settings)
* Fixed a bug where you reload to the wrong checkpoint
* Made saving more apparent when it happens
* "Depth Of Field Zones"
* Fixed a bug where the player would sometimes automatically damage enemies.
* Added healing directly after boss
* Other smaller fixes & graphical changes
// D&R
Files
Get Project Emit - Demo
Project Emit - Demo
An Action Metroidvania in early development with heavy focus on combat, mobility and exploration.
Status | In development |
Author | Project Emit |
Genre | Action, Platformer |
Tags | 3D, Action-Adventure, Atmospheric, Exploration, Metroidvania, Side Scroller, Singleplayer, Unity |
More posts
- Patch 1.0.2Sep 15, 2020
- Patch 1.0.1Sep 12, 2020
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